1992 The Year That Changed First Person Shooters Forever
Even if id Software didn’t invent the FPS, Wolfenstein 3D was certainly the moment the genre crossed into the mainstream. Tight gameplay, a compelling theme and the shock of such realistic graphics were critical, of course, but something else that helped Wolfenstein to reach so many players was that it was distributed as shareware. Shareware As hobby products, early videogames had no formal distribution network and were sold through computer stores or software clubs, usually as a disk or tape with photocopied instructions....